23 if (!_server.
deleteNode(msg.getCharacterId(), msg.getNodeId())) {
24 ai_log_error(
"Failed to delete the node %u", msg.getNodeId());
bool deleteNode(const CharacterId &characterId, int32_t nodeId)
Delete the specified node from the ICharacter's behaviour tree and all the other characters that are ...
Definition: ServerImpl.h:400
#define ai_log_error(...)
Logging macro to provide your own loggers.
Definition: Types.h:23
A protocol message is used for the serialization of the ai states for remote debugging.
Definition: IProtocolMessage.h:60
Message for the remote debugging interface.
Definition: AIDeleteNodeMessage.h:16
Interface for the execution of assigned IProtocolMessage.
Definition: IProtocolHandler.h:19
Definition: DeleteNodeHandler.h:14
The server can serialize the state of the AI and broadcast it to all connected clients.
Definition: Server.h:50