A protocol message is used for the serialization of the ai states for remote debugging.
Definition: IProtocolMessage.h:60
Definition: ChangeHandler.h:14
Message for the remote debugging interface.
Definition: AIChangeMessage.h:16
Interface for the execution of assigned IProtocolMessage.
Definition: IProtocolHandler.h:19
void setDebug(const std::string &zoneName)
Activate the debugging for this particular zone. And disables the debugging for every other zone...
Definition: ServerImpl.h:439
The server can serialize the state of the AI and broadcast it to all connected clients.
Definition: Server.h:50