This is the complete list of members for ai::ICharacter, including all inherited members.
_attributes (defined in ai::ICharacter) | ai::ICharacter | protected |
_id (defined in ai::ICharacter) | ai::ICharacter | protected |
_orientation (defined in ai::ICharacter) | ai::ICharacter | protected |
_position (defined in ai::ICharacter) | ai::ICharacter | protected |
_speed (defined in ai::ICharacter) | ai::ICharacter | protected |
getAttributes() const | ai::ICharacter | inline |
getId() const (defined in ai::ICharacter) | ai::ICharacter | inline |
getOrientation() const | ai::ICharacter | inline |
getPosition() const (defined in ai::ICharacter) | ai::ICharacter | inline |
getSpeed() const | ai::ICharacter | inline |
ICharacter(CharacterId id) (defined in ai::ICharacter) | ai::ICharacter | inlineexplicit |
NonCopyable() (defined in ai::NonCopyable) | ai::NonCopyable | inline |
operator!=(const ICharacter &character) const (defined in ai::ICharacter) | ai::ICharacter | inline |
operator==(const ICharacter &character) const (defined in ai::ICharacter) | ai::ICharacter | inline |
ptr() | ai::ICharacter | inline |
setAttribute(const std::string &key, const std::string &value) | ai::ICharacter | inlinevirtual |
setOrientation(float orientation) | ai::ICharacter | inlinevirtual |
setPosition(const glm::vec3 &position) | ai::ICharacter | inlinevirtual |
setSpeed(float speed) | ai::ICharacter | inlinevirtual |
update(int64_t dt, bool debuggingActive) | ai::ICharacter | inlinevirtual |
~ICharacter() (defined in ai::ICharacter) | ai::ICharacter | inlinevirtual |