Flees the current IFilter selection from the given ICharacter.
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#include <SelectionFlee.h>
Public Member Functions | |
| SelectionFlee (const std::string &) | |
| virtual MoveVector | execute (const AIPtr &ai, float speed) const override |
Calculates the MoveVector. More... | |
Public Member Functions inherited from ai::_MemObject< AllocatorClass > | |
| void * | operator new (size_t size) |
| void * | operator new (size_t, void *ptr) |
| void * | operator new[] (size_t size) |
| void | operator delete (void *ptr) |
| void | operator delete (void *ptr, void *) |
| void | operator delete[] (void *ptr) |
Additional Inherited Members | |
Protected Member Functions inherited from ai::movement::SelectionSteering | |
| glm::vec3 | getSelectionTarget (const AIPtr &entity, std::size_t index) const |
Flees the current IFilter selection from the given ICharacter.
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inlineoverridevirtual |
Calculates the MoveVector.
MoveVector contains glm::vec3::VEC3_INFINITE as vector, the result should not be used because there was an error. Implements ai::movement::ISteering.
1.8.6